Yokai - updates to FAQ sections dealing with Hit Rating and glance rate

12 Jul 2012 16:07
Tags updates

Back to list of posts

Some of my original FAQ sections that deal with stats, hit roll order during combat, Hit Rating, and glance rates were drafted back during closed beta, and some UI changes and new information called for some revisions to make these sections more clear and accurate. Specific sections in the FAQ that changed are:

  • What is the hit roll order? What hit types are mutually exclusive?
  • Which hit type is the strongest to build around?
  • How does Hit Rating differ from Attack Rating?

To summarize the essential new/changed info for those of you already familiar with the preceding FAQ details:

  • For better clarity, what I formerly referred to as Glancing Chance I am now calling Enemy Glance Chance, because the hit roll mechanics are identical to Enemy Evade Chance, and because Funcom probably just wasn't careful with their naming conventions in the Closed Beta Character Sheet when Glancing Chance was still listed there. (It really should have been Enemy Glance Chance all along.)
  • There are no longer any stats related to Glance Chance or Enemy Glance Chance in the live Character Sheet. So these are conceptual stats that we know only from glimpses in CB and statements by devs in CB and by some more recent testing by several dedicated players.
    • Your (hidden) base Glance Chance is 10% at 0 Defense Rating. Increasing Defense Rating to a positive value will also increase Glance Chance to a positive percentage value.
    • Your (hidden) Enemy Glance Chance is 0% at 0 Hit Rating. Increasing Hit Rating to a positive value will also increase Enemy Glance Chance.
    • During the "glance roll" portion of combat, the attacker's Enemy Glance Chance is subtracted from the defender's Glance Chance. The resulting percentage is the chance of the attackers hit to glance.
  • Since it's apparent now that Evade rolls and Glance rolls work in identical ways with identical underlying "Chance" percentages, I think it's safe to extrapolate those same details to the Block and Penetration Rolls too. So I've expanded on the details of those two rolls in the What is the hit roll order section.

Comments: 0

Add a New Comment

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License